AI Insights · Timothy · October 2021
Top 5 Entertainment Mascot Games on iOS in Kuwait Q3 2021
Discover the performance trends of the top 5 entertainment mascot games on iOS in Kuwait for Q3 2021, including downloads, revenue, and active user metrics.
In Q3 2021, the top entertainment mascot games on iOS in Kuwait showcased varied performance trends across downloads, revenue, and active users. Here’s a breakdown of how each app fared during this period, with data sourced from Sensor Tower.
Angry Birds Dream Blast by Rovio Entertainment Oyj saw fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $1.3K at the end of June but then experienced a general decline, ending the quarter with around $223. Downloads also saw a high of 296 in early August before dropping to single digits by the end of September. Active users showed some volatility, starting at 488 and peaking at 628 in early August, before decreasing to 333 by the end of the quarter.
Crash Bandicoot: On the Run! from King had a more dynamic revenue trend. The game’s weekly revenue reached a high of about $1K in mid-August, with another notable peak of $577 in late September. Downloads were relatively stable with a peak of 1.4K in early September. Active users started at 7.2K at the beginning of the quarter, saw a dip to 4.9K by the end of August, then slightly recovered to 4.6K by the end of September.
Sonic Forces: Run Battle Game, published by SEGA, demonstrated a steady revenue increase mid-quarter, peaking at $431 in the third week of September. Downloads had an early quarter peak of 574 but generally declined, ending at 65 by the last week of September. Active users followed a similar pattern, starting at 1.2K and decreasing to 317 by the end of the quarter.
Sonic Dash: Fun Endless Runner, also by SEGA, had a consistent performance in downloads and active users. Weekly downloads reached a peak of 1.1K in mid-July, with another high of 942 in mid-September. Active users remained robust throughout the quarter, starting at 14.3K and peaking at 16.1K in mid-September. Revenue saw a notable high of $236 in the third week of September.
Castle of Illusion by Disney had modest revenue metrics with a peak of $244 in mid-September. Downloads were minimal, with only a handful of installations each week, peaking at 21 in mid-September.
For more detailed insights into these trends, visit Sensor Tower.